Sara Price Profile Page

Profile

Name: Dr Sara Price
About:

Sara is a Senior Researcher and RCUK Academic Fellow based at the London Knowledge Lab in the Faculty of Culture and Pedagogy at the Institute of Education, London. With a background in psychology her research interests centre around cognition, with a primary focus on the role of digital technologies for learning.  Her work is based around theories arising from research in cognitive science, particularly those relating to representation and reasoning, which offer a useful framework within which to study the potential value of digital technologies for learning. Much of her work explores ways in which emerging digital technologies can enhance learning in terms of their impact on interaction and cognition. 

Academic qualifications:

BA Psychology (University of Sussex, 1994-1997)

DPhil Psychology (University of Sussex, awarded 2002)

Current Projects

  • EPSRC funded Designing Tangibles for learning: an empirical investigation (from January 2008). This is a collaborative project between the IoE with Sara Price as principle investigator and Birkbeck with George Roussos as co-investigator, both based at the LKL. For more details see http://www.lkl.ac.uk/research/tangibles/

The project has hosted the following events:

Surface Tension: (with support from EPSRC, UbiComp Grand Challenge; LKL): A one-day event held at the ScienceMuseum's Dana Centre, bringing together a number of research projects exploring innovative interactive and multi-touch surfaces.

An Early Career Exchange with Floyd Mueller: (with support from EPSRC, UbiComp Grand Challenge): A collaboration to extend the understanding and use of tangible technologies in the form of exertion interfaces to engage participants in collaborative, playful learning through physical activity.

  • The Augmented Toys study, in collaboration with NicolaYuill (University of Sussex) and Steve Hinske and Matthias Lampe (Computer Science, ETH, Zurich) is exploring shareable tangible user interfaces in play materials. The augmented knights' castle playset was developed from Playmobilplaysets (www.playmobil.com) at ETH (see this link).We will assess whether adding location-specific sounds (music and soundeffects) and verbal commentary to the playset will support the development of children's listening, speaking and narrative skills. We also hope to use the Augmented Knights' Castle to support pretend playin children with autism.

 Previous research:

(2006-2008) Gatsby funded Learning Skills for Science Evaluation. This project evaluated the Science Enhancement Programme (SEP)'sLearning Skills for Science programme. The main aim was to ascertain theimpact of the English-based LSS programme on the teaching and learning of science in secondary schools. More detail here: http://www.lkl.ac.uk/cms/index.php?option=com_content&task=view&id=195&Itemid=91

(2005-2006) Projects as part of the Kaleidoscope NoE: Investigating the Impact of Technology-Enhanced Learning on Roles and Practices in Higher Education, and e-Learning; a new agenda for universities from Candidate Countries as part of the EENOVATE project.

(2003-2004) The SENSE project, a collaboration between Nottingham University and the University of Sussex (funded by JISC). This project explored the relationship between e-Science, GRID technologies and learning, and investigated ways to support scientific enquiry through the design and development of new technologies and data representations.

(2001-2004) Post-doc position on EQUATOR IRC (funded by the EPSRC). Sara's research focused on mobile and pervasive technologies as tools to mediate learning, exploring how combined physical digital environments can promote novel forms of playing and learning, and encourage new ways of thinking.The two main projects she was involved with were: The Hunting of the Snark, which was an adventure game designed to enable pairs of children to collaboratively discover and reflect upon new kinds of experiences in mixed reality spaces; and the Ambient Wood, an outdoor learning experience, where pervasive technologies were used to digitally augment a woodland in contextually relevant ways, enhancing the ‘usual’ physical experience available to children exploring the outdoor world. These projects were done in collaboration with Bristol, Southampton, Nottingham and the RCA.

(1997-2002) DPhil (funded by the ESRC and supervised by Dr. Mike Scaife), based on theories of external cognition (Scaife and Rogers, 1996) and cognitive dimensions of representation (Green, 1989), investigated the cognitive effectiveness of using computer-animated diagrams for learning about dynamic processes, such as the circulatory system.

Links:

Fomao - Friends of Mponegele Aids Orphans

Institute of Education profile page

 

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Phone Number: (0)20 7763 2175

Personal

Personal Information:



 

Publications

Publications:

PUBLICATIONS

Refereed journals

Price, S., Sheridan, J., Pontual Falcao, T. and Roussos, G. (2008) Towards a framework for investigating tangible environments for learning. International Journal of Arts and Technology: Special Issue on Tangible and Embedded Computing. Vol.1, Nos. 3/4, 351-368

Rogers, Y. and Price, S. (2008) The Role of Mobile Devices in Facilitating Collaborative Inquiry in Situ. Research and Practice in Technology Enhanced Learning. Asia-Pacific Society for Computers in Education 3 (3), 209-229

Price, S. and Oliver, M. (2007) A framework for conceptualising the impact of technology on teaching and learning. Special Issue Journal of Education, Technology and Society 2007, 10, 1.

Rogers, Y., Price, S., Randell, C., Stanton-Fraser, D., Weal, M.,and Fitzpatrick, G. (2005) Ubi-learning Integrates Indoor and Outdoor Experiences, Communications of the ACM. January 2005, Vol 48, No. 1,55-59

Rogers, Y. and Price, S. (2004) Extending and Augmenting Scientific Enquiry through Pervasive Learning Environments. Children Youth and Environments 14(2), pp 67-83 http://www.colorado.edu/journals/cye/ 14,(2), 67-83

Randell, C., Price, S., Rogers, Y., Harris. E., and Fitzpatrick, G.(2004) The Ambient Horn: Designing a novel audio-based learning experience, Personal and Ubiquitous Computing, vol. 8, no. 3, June 2004, pp. 144-161.

Price, S. and Rogers, Y. (2004) Let's get physical: the learning benefits of interacting in digitally augmented physical spaces. In(eds) J.D.M. Underwood and J. Gardner, Computers and Education: Special Issue: 21st Century Learning: 43, 137-151

Price, S., Rogers, Y., Scaife, M., Stanton, D. & Neale, H. (2003) Using ‘tangibles’ to promote novel forms of playful learning. Interacting with Computers, 15/2, May 2003, pp 169-185.

Refereed conferences

Pontual Falcao, T. and Price, S. (2010) Informing Interaction Design for Children with Learning Difficulties: a Case for Tangibles. Proceedings of the 9th International Conference on Interaction Design and Children Barcelona, June 2010

Price, S., Sheridan, J., & Pontual Falcao, T. (2010) Action and representation in tangible systems: implications for design of learning interactions Proceedings of the Fourth International Conference on Tangible, Embedded and Embodied Interaction, Cambridge, Mass.

 
Price, S., and Pontual Falcão, T. (2009) Designing for physical-digital correspondence in tangible learning environments. Proceedings of the 8th International Conference on Interaction Design and Children. Como, Italy
 
Hinske, S., Lampe, M.,Price, S., Yuill, N. and Langheinrich, M. (2009) Kingdom of the Knights:Evaluation of a Digitally Augmented Toy Environment for Playful Learning. Proceedings of the 8th International Conference on Interaction Design and Children. Como, Italy
 
Pontual Falcão, T., and Price, S. (2009) What have you done! The role of ’interference’ in tangibleenvironments for supporting collaborative learning. Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, CSCL '09. June 2009, Rhodes, Greece

Price, S., Pontual-Falcão, T., Sheridan, J.G. and Roussos, G. (2009) The effect of representation location on interaction in a tangible learning environment. Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, Cambridge, UK 85-92

Price, S. (2008) A Representation Approach to Conceptualizing Tangible Learning Environments. Second International Conference on Tangible and Embedded Interaction, Bonn, Germany

Oliver, M. and Price, S. (2006) Plus ca
 change: how introducing new technology does and doesn't change teaching. Proceedings of First International iPED Conference 2006: Pedagogic Research and Academic Identities

Stanton-Fraser, D., Smith, H., Tallyn, E., Kirk, D., Benford, S.,Rowland, D., Paxton, M., Price, S., and Fitzpatrick, G. (2005) The SENSE project: a context-inclusive approach to studying environmental science within and across schools. International Conference on Computer Supported Collaborative Learning 2005. Lawrence Erlbaum Associates

Randell, C., Price, S., Rogers, Y., Harris. E., and Fitzpatrick, G.(2004) The Ambient Horn: Designing audio experiences for learning about habitats. Proceedings of The Second International Conference on Appliance Design, HP Labs, Bristol UK (By invitation this article was re-published in the Journal of Personal and Ubiquitous Computing)

Rogers, Y., Price, S., Fitzpatrick, G., Fleck, R., Harris, E.,Smith, H., Randell, C.,O’Malley, C., Stanton, D., Thompson, M., Weal,M. (2004) Designing New Forms of Digital Augmentation for Learning Outdoors. Proceedings of Third International Conference for Interaction Design and Children 2004 ACM SIGCHI, 3-10

Price, S. (2004) Processing Animation: Integrating Information from Animated Diagrams. Proceedings of Diagrams 2004 Third International Conference on the Theory and Application of Diagrams, Lecture Notes inComputer Science, Springer-Verlag 360-364

Harris, E., Fitzpatrick, G., Rogers, Y., Phelps, T., and Price, S. (2004) From Snark to Park: Lessons learnt moving pervasive experiences from indoors to outdoors. Proceedings of 5th Australasian User Interface Conference New Zealand 2004, Australian Computer Society39-48.

Price, S., Rogers, Y., Stanton, D., and Smith, H. (2003) A New Conceptual Framework for CSCL: Supporting Diverse Forms of Reflection through Multiple Interactions. In (eds) B. Wasson, S. Ludvigsen, U.Hoppe, Designing for Change in Networked Learning Environments. Proceedings of the International Conference on Computer Supported Collaborative Learning 2003. p. 513-522

Marshall, P., Price, S., & Rogers, Y. (2003). Conceptualising tangibles to support learning. Proceedings of Interaction Design and Children, Preston, England, July 1-3, pp 101-110

Price, S. (2002) Animated Diagrams: How effective are explicit dynamics for learners? In P. Bell, R. Stevens, & T. Satwitz (eds),Keeping Learning Complex: The Proceedings of the Fifth International Conference of the Learning Sciences (ICLS) pp. 344-351. Mahwah, NJ:Erlbaum.

Luckin, R., Connolly, D., Price, S., Rogers, Y., Tolmie, A., andYuill, N., (2002) What happened when the Snark and the Aardvark stepped on the Pelican. Extending learning beyond the classroom PC. Proceedings of the British Psychological Society Developmental Section Annual Conference, Brighton 2002, Symposium 3, p.21-23.

Rogers, Y., Scaife, M, Harris. E., Phelps, T., Price, S., Smith, H.,Muller, H., Randal, C., Moss, A., Taylor, I., Stanton, D., O'Malley,C., Corke, G., and Gabrielli, S. (2002) Things aren't what they seem to be: Innovation through Technology Inspiration. Designing Interactive Systems, ACM London, 25th-28th June.

Jones, S. and Scaife, M. (2000b) What's Multimedia Really Useful For? A Comparison Of Children's Learning Using Interactive Software And Paper Diagrams. Proceedings of Thinking With Diagrams III, AAAI Press.

Jones, S. and Scaife, M (2000a) Animated Diagrams: An investigation into the cognitive effects of using animation to illustrate dynamic processes. In M. Anderson & P. Cheng (eds) Theory &Applications of Diagrams. Lecture Notes in Artificial Intelligence, no.1889, Berlin, Springer-Verlag. Pp. 231-244.

Jones, S. and Scaife, M (1999) Diagram Representation: A Comparisonof Animated and Static Formats. Proceedings of AAEC Ed- Media 99 p.622- 627.

Book chapters

Rogers, Y. and Price, S. (2009) How mobile technologies are changing the way children learn. To appear in A. Druin, (Ed.) On the Move: Children, Learning and Technology. Elsevier. 3-22. 

Price, S. (2007) Ubiquitous computing: Digital Augmentation and Learning. In (ed.) Pachler N. Mobile Learning: Towards a Research Agenda. Occasional Papers in Work-based Learning 1 WLE Centre, London

Rogers, Y. and Price, S. (2006) Using Ubiquitous Computing to Extendand Enhance Learning Experiences. In (eds) Mark van ‘t Hooft and Karen Swan Ubiquitous Computing in Education: Invisible Technology, Visible Impact Lawrence Erlbaum Associates, Inc.

Rogers, Y. and Price, S. (2004) New forms of technology-mediated learning. In (eds M. Tokoro and L. Steel) A Learning Zone of one's own: Sharing Representations and Flow in Collaborative LearningEnvironments. IOS Press.

Workshop Papers

Price, S., Roussos. G., Pontual Falcao. T., and Sheridan, J. G. (2009) Tangible tabletop design and interaction for science learning. Accepted for STELLAR Alpine-Rendezvous Workshop on Tabletops for Education and Training.

Sheridan, J.G., Price, S. and Pontual-Falcão, T. (2009) Using Wii Remotes as Tangible Exertion Interfaces for Exploring Action-Representation Relationships. Proceedings of the Workshop on Whole Body Interaction, CHI '09, 4 April, 2009, Boston, USA.

Pontual-Falcão, T., Price, S. and Sheridan, J.G. (2009) Extending concepts of engagement in tangible environments. Proceedings of the Workshop on Tangibles for Children, CHI '09, 4 April, 2009, Boston, USA.

Pontual-Falcao, T., Price, S., Sheridan, J.G. and Roussos, G. (2008) Representation relationships in tangible environments: Emergent themes for collaborative interaction. Shareable Interfaces for Learning Workshop. University of Sussex Creativity Zone.

Pontual Falcao, T. and Price, S. (2008) Exploring Sound to Enhance Learning of Abstract Science Concepts. Proceedings of the Third International Workshop on Haptic and Audio Interaction Design (HAID) Jyvaskyla, Finland, 15-16th September 2008.

Price,S. and Rogers, Y. (2007) Opportunities and obstacles when designing for mobileplay and learning experiences. Workshopon Mobile and Ubiquitous User Experience: Principles and Best Practices Proceedings ofUbiComp 2007. 

Price, S.(2007) Shared physical interfaces: supporting collaboration for learning. Shareable Interfaces Workshop, OpenUniversity, June 2007.

Winters, N. and Price, S. (2005) Mobile HCI and the learning context: An exploration. International Workshop on Context in Mobile HCI, Mobile HCI ’05, Salzburg.

Price, S. and Randell, C. (2004) Ambient Sounds in the Wood. Presented at Mobile HCI and Sound Workshop, Glasgow 2004

Harris, E., Price, S., Phelps, T., Smith, H., and Weal, M. (2004) Data recording and reuse: Supporting research and digitally augmented learning experiences. EQUATOR Record and Re-use Workshop 2004, UCL.

Price S, and Marshall P, (2003) Exploiting physicality: linking action and effect. Position paper for Workshop on Real World User Interfaces, Mobile HCI, Udine, Italy.

Technical Reports

Oliver, M., Boytcheva, S., Kemp, B., Mjelstad, S., Nikolov, R., Price,S., van der Meij, H., and Wake, J. (2005) Empirical Report.Kaleidoscope project deliverable

Price, S., Oliver, M., Fartunova, M., Jones, C., van der Meij, H.,Mjelstad, S., Mohammad, F., Nikolov, R., Wake, J. & Wasson, B.(2005) Review of the impact of technology-enhanced learning on rolesand practices in Higher Education. Kaleidoscope project deliverable

Rogers, Y., Price, S., Harris, E., Phelps, T., Underwood, M., Wilde,D. & Smith, H. (2002) Learning through digitally-augmented physical experiences: Reflections on the Ambient Wood project. Technical ReportEquator, Proceedings of EQUATOR Annual Review

Harris, E., Phelps, T., Rogers, Y and Price, S. (2002) From Snark toPark: An overview of the design, practical and technological issues when developing novel learning and playing experiences for indoors and outdoors. Technical Report Equator-02-050, In Proceedings of EQUATOR Annual Review.

Presentations/ meetings

Rogers, Y. and Price, S. (2007)Symposium on Ubiquitous Computing in Education: Invisible Technology, VisibleImpact. Using Ubiquitous Computingto Extend and Enhance Learning Experiences Presentedat American Educational Research Association (April 2007, Chicago)

Winters, N., Walker, K., Price, S.,Jewitt, C. and Procter, N. (2005) Designing for handheld learning: practicalexperiences using different modalities. Presentationat 2005 Handheld Learning Symposium, Goldsmiths College, London.

 

Magazine Articles

Sara Price and Yvonne Rogers (2005) Designing new learning experienceswith pervasive technologies VodafoneReceiver: Out in the Field, 14, December 2005. 

LKL News

Sara Price is featured in the following news items:
 
DateTitle
Wednesday, 19 August 2009David Buckingham
Wednesday, 01 April 2009Mark Levene
Monday, 05 January 2009Liesbeth De Block
Wednesday, 08 October 2008Sergio Gutiérrez
Monday, 26 May 2008Kaska Porayska-Pomsta
Wednesday, 05 March 2008Darren Pearce
Tuesday, 13 November 2007Sara Price
Tuesday, 28 August 2007Designing tangibles for learning
Monday, 13 August 2007Alex Poulovassilis
Wednesday, 25 April 2007Carey Jewitt
Wednesday, 31 January 2007George Roussos
Tuesday, 07 November 2006Rose Luckin
Monday, 25 September 2006Ettore Ferranti
Thursday, 13 July 2006Diane Carr
Monday, 22 May 2006Sara de Freitas
Thursday, 04 May 2006Profile: Sara de Freitas
Thursday, 07 July 2005The impact of technology-enhanced learning on roles and practices in higher education - Update

Full LKL news listing

LKL Events

List of events at the London Knowledge Lab with Sara Price:
 
DateTitle
Wednesday, 15 July 20095th Birthday
Tuesday, 23 June 2009Surface Tension
Thursday, 19 March 2009Centre for Multimodal Research Spring Term Seminar
Monday, 18 June 2007Representation, Learning and Technology reading group
Tuesday, 15 May 2007Representation, Learning and Technology reading group
Tuesday, 17 April 2007Representation, Learning and Technology reading group
Tuesday, 20 March 2007Representation, Learning and Technology reading group
Wednesday, 25 January 2006From ICT to TRICC: culture and representation: the missing link(s)
Wednesday, 05 October 2005Technology and change in educational practice

Full LKL event listing

LKL Research

Sara Price is participating in the following LKL research projects:
 
Title
Designing Tangibles for Learning

Full LKL research projects listing