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Exploring a goal orientated approach to learner modelling and metacognitive software scaffolding
A space travel games construction kit
APT STAIRS
ASSIST
Augmented Reality
Bridges London Conference 2006
Camcorder Cultures
CHICAM
Classification using Discernibility
CoMo: Supporting collaborative group work using mobile phones in distance education
Designing for technology-enhanced learning in museums
Digital interventions for dyscalculia and low numeracy
Digital technology, learning and 'game formats'
e-Science Usability
e-Teacher
ECHOES
Educaunet
Elluminate 2010 Center of Excellence
Flexible Querying of Network-Structured Data
Foresight 2030
From Pedagogic Research to Embedded e-Learning: PREEL
Homework
How I Learn How I Learn
iBand
iClass
ICT and Adult literacy and numeracy
Kaleidoscope
Learner voice and technology: 7 to 11
Learning from Online Worlds; Teaching in Second Life
Learning Patterns
Learning Skills for Science (LSS): An Evaluation
Learning to Innovate
LifeLong Learning in London for All
Making Games
Making Playful Learning Visible
Mediappro
MediaRelate
Modelling of Self-Control
MoSAIC: Models for Synchronous Audiographic Interactive Conferencing
MyPlan
Pedagogic Planner
Pervasive Navigation
Philosophy of Technology Enhanced Learning
ProCeSS
ProCeSS Envelopes for Cement-based Stabilisation/ Solidification
ReMATH: Representing mathematics with digital media
Rhetorics of creativity: From theory to practice
Robust and Real-Time Event Detection in Wireless Sensor Networks (RED-WSN)
Sensory Threads
Serious Games ñ Engaging Training Solutions
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Recent Additions
Research News
Research Themes
Current Research Projects
A Course Resource Appraisal Model: Modelling teaching costs & learning benefits in blended teaching
An Interoperable and Cognitive Wireless Sensor Network
AutoMed
Behavioural genetics-inspired framework for learning
BioMap
Children's Playground Games and Songs in the New Media Age
Civicweb
Classification-based Search
Clustering for Large-scale Social Networks
Computational Logic of Euclidean Spaces
Cornerstone Maths
CPD of Postgraduate Medical Trainers’ Technology Enhanced Learning Design Expertise
Database Query Optimisation Under Uncertainty
Designing Tangibles for Learning
ECHOES II
ePALS
Escalation
Evaluation of the Home Access Programme
ExODA: Integrating Description Logics and Database Technologies for Expressive Ontology-Based Data A
Finding and Summarizing Answers from Online Communities
Flexible Querying of Semi-Structured Data
Genetic Programming Representations for Complex Systems Modelling
GeoSciTeach
Integrated Institutional Technologies for Learning, Teaching and Management
Intelligent Support for Mathematical Generalisation II
iSPIDER ñ A Pilot Grid for Integrative Proteomics
iTalk2Learn: Talk, Tutor, Explore, Learn
ITL Research UK
Learning Design Support Environment for Lecturers
Learning Technologies Unit
LKL Maths-Art Seminars
Maths teacher networks - an assessment of networks stimulated and supported by the NCETM
Meaningful mining and visualisation of data from RSS feeds
Metafora: Learning to learn together
Micros in schools
MiGen: Intelligent Support for Mathematical Generalisation
Mobile Learning for Formative Assessment & Reflective Practice in Postgraduate Medical Education
MODE: Multimodal methodologies for digital environments
NEXT-TELL
Personalisation of Web Search Results
Quality-driven Heterogenous Data Integration
Reliable XML Message Management for Web Services
SCARLET - Scaffolding Rich Learning Experiences through Technology
Share-IT: School-Home Autism Research Environment through Intelligent Technologies
SPOT Turtles: A Next-generation Approach for the Kinaesthetic Learning of Geometry
SUPERCOMET, SUPERCOMET 2 & MOSEM
Taking on the Teenagers
Training Community Health Workers in Kenya
Training young Adult's Regulation of emotions and Development of social Interaction Skills
Weaving Communities of Practice
List of completed projects