| Keynote Presentation at CSCL 2009 |
|
| Saturday, 06 June 2009 | |
|
Prof. Rose Luckin will give a keynote address on June 11 in Rhodes at the International Conference on Computer Supported Collaborative Learning. Her talk entitled ‘Participatory Learning in Context’ will discuss the concepts of participation and context as two learning essentials that we need to understand in order to develop technology rich learning experiences. I will present a model of context that is grounded in the participatory sociocultural principle that an individual's development is a collaborative interaction between that individual and her social and cultural environment. This model is called the Ecology of Resources and it operationalises a definition of context as the combination of interactions a learner experiences with multiple disciplines, people, artefacts and environments, across multiple physical spaces and times. There is much existing relevant research from a wealth of different disciplines including computer science, psychology, sociology and education that I will draw upon in my talk. I will however focus upon empirical evidence from two participatory design projects with learners aged 11 - 16 years, their teachers and mentors. The first project involves learners in a self-managed learning situation working with researchers to develop tools to increase their understanding of how they can use technology to best meet their learning needs. The second is a participatory science project that involves teachers and learners working with researchers to develop the concept and practical application of participatory science in the classroom so that learners can use technology to effectively access remote resources, collaborate with science projects and co-construct scientific explanations. Each of these projects will be discussed in terms of the Ecology of Resources model in order to highlight how this model offers a useful conceptualisation of participation and context. This discussion will also identify some of the requirements we need to encompass when designing technology rich learning in order to support participation and build upon a learner's context. These include the need to:
Further Information |
| < Prev | Next > |
|---|




