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A story of pattern mining in the field of interactive graphics   Print 

Tuesday 28 October 2008, 5:00pm - 6:30pm

How to avoid reinventing wheels and reuse good practice in interaction design
Christian Kohls, Knowledge Media Research Centre, Institut fuer Wissensmedien, Germany
Location: LKL, Large Seminar Room


Getting to sound educational settings, successful teaching methods and beneficial instructional tools and materials is a challenging design task. To not reinvent the wheel and learn by good practices that have proven in the past, patterns are a promising approach to capture the knowledge of experts. Design patterns describe the essential elements of solutions for recurrent problems and reason about context, applicability, benefits and liabilities. In this presentation, patterns of interactive information graphics will be demonstrated to show how various visual interaction forms can help or fail to serve in an instructional context. Based on these and other pedagogical patterns some fundamental concepts of patterns will be illustrated.

Starting with an elaboration of common practices of the pattern community to find, write and reflect about patterns, a model of pattern acquisition will be developed. This model is based on schema theory and leads to a discussion about the reliability and usability of patterns. The striking question is whether the documented patterns, the patterns in our mind and the patterns in the world are the same.

About the speaker
Christian Kohls is a Member of the research unit "Design and Implementation of Integrative Learning Environments". He has been working at the Knowledge Media Research Center since 2005. His job is the technical development of the German information and qualification portal e-teaching.org. He is also responsible for editoring the content section "media technology" and gives frequently online trainings in e-learning software. After his studies of media and computer science he worked in the e-learning team of the University of Applied Sciences Wedel/Hamburg. He worked as consultant at pharus53 software solutions and implemented multilingual wbt solutions and software tutorials. He is inventor and development coordinator of moowinx, an end user tool to create interactive graphics.

Research interests: information visualization and the mining of design patterns

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