| MoSAIC:
Models for Synchronous Audiographic Interactive Conferencing
Background
This project explores Synchronous Audiographic Interactive
Conferencing in a distance education context. For a complete
project description, please visit our project
sheet on the LKL website.
Technology
What is Synchronous Audiographic Interactive Conferencing?
Here is an animated
PowerPoint (6.5 MB, streaming media version with audio
narration in preparation).
A brief overview of ten
potential use cases (PDF) is also available.
Current Work
In a preceding project, Teachers
as Media Producers in Virtual Classrooms, it emerged that
the link between pedagogic frameworks and practical application
of audiographic conferencing is weak, as characteristics and
demands of this particular technology are not addressed sufficiently.
The result would be learner frustration and disappointment,
rather than learning success. As a consequence, we aim to
strengthen this link.
The diagram below is a representation of our approach to
consider the specifics of the audiographic conferencing environment:
the Synchronous Media Attribution Process.

This diagram outlines the issues to consider when mapping
a pedagogical framework to the audiographic conferencing environment,
and its practical application is embedded in a process that
includes supportive tools such as matrices with the aim to
help design pedagogic tasks and activities that
- meet the learning objectives,
- is in line with the individual pedagogic framework, and
- uses the audiographic conferencing environment to its
advantage.
In the experimental phase of our project, starting in September
2007, we will test this process in conjuntion with the Four-Dimensional
Framework (FDF) as the underlying pedagogic model. Below is
a representation of the FDF:

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